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AI Insights · Timothy · April 2024

UK's Top 5 Squad RPGs on iOS Show Varied Q1 2024 Performance

Sensor Tower's data reveals the Q1 2024 performance trends for the top Squad RPG apps on the iOS platform in the United Kingdom. Downloads and active user metrics indicate a dynamic quarter for the genre.

UK's Top 5 Squad RPGs on iOS Show Varied Q1 2024 Performance

The first quarter of 2024 has been an eventful period for Squad RPG applications on the iOS platform in the United Kingdom. According to data from Sensor Tower, these games have shown varied performance in terms of downloads, revenue, and weekly active users.

Epic War:Draw a Line experienced a substantial increase in downloads, peaking at 26K in the week of February 19, followed by a general downtrend but a spike again to almost 11K by the end of March. Active users mirrored this trend, reaching a high of 33K in late February and settling at around 32K active users by the end of March. Revenue for the game saw a gradual increase over the quarter, starting at zero and growing to over 7K USD in the last week.

Hero Clash: Playtime Go saw an impressive peak in downloads at the end of January with over 21K, which then fluctuated and significantly decreased towards the end of the quarter. Weekly active users started strong at 27K and peaked at 62K in mid-February, but this figure showed a decreasing pattern to 33K by the end of March. Revenue trends for this game were more stable, with a peak of 15K USD in the third week of February and remaining above 9K USD in the last week of March.

Top Heroes launched on January 31 and saw a rapid increase in downloads, reaching 7K in the first week. The downloads decreased over time, with a slight increase in the second week of February. Weekly active users showed a consistent growth from 1K at launch to over 11K by the first week of March, but then declined to 8K by the end of the quarter. Revenue peaked at 22K USD in the last week, showing promising growth for the newly released game.

AFK Journey, released late in the quarter on March 27, had a strong start with over 32K downloads and nearly 30K active users in its launch week. The revenue for this single week was impressive, reaching over 67K USD, indicating strong monetization potential for this new entrant.

RAID: Shadow Legends continued to perform well in the quarter, with consistent revenue growth from 75K USD at the start of January to over 136K USD by the end of March. Downloads remained steady, with a slight uptick in early March. Weekly active users, however, showed a slight decrease from 9K at the beginning of January to 7.7K at the end of March.

For more insights into the performance of Squad RPGs on the iOS platform in the UK and other regions, Sensor Tower provides in-depth data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024